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» Online Users: 64
8 members and 56 guests
B4n3Bl4d3, bunnysnot, Inaith, mattivc, Mudface, stringed_evil, Templlord, [BF40K]Lionheart
Most users ever online was 251, 21-06-05 at 01:44 PM.
» Stats
Members: 2,441
Threads: 2,058
Posts: 25,564
Top Poster: [BF40K]Lionheart (2,294)
Welcome to our newest member, DwaneDiblie
Dual wielding weapons and new map concepts.
May 10, 2008 - 9:19 AM - by [BF40K]Lionheart

I have also been discussing new plans with the remaining devs about 6 maps we hope to complete for first release.

The siege of Tarokken V (3 City maps)
  • A Tau Etherial has been captured by the Imperial Ordo Xenus that is vital to leading the Earth Caste. Without his leadership the food production has dropped leaving the Tau sect in the star system facing starvation and civil strife.
  • The last known intelligence on the where abouts of Etherial points to a city on the Imperial Planet of Tarrokken V.
  • Through desperation the Tau Fire Caste with its allies prepares to make landfall and lay bloody sieges upon the Imperial cities in the search to free their spiritual leader.
15 Replies | 259 Views
What has happened to the progress of BF40K over the past 5 months.
May 09, 2008 - 4:34 PM - by [BF40K]Lionheart
Battlefield 40K has had new alphas being released steadily over the last 5 months, but we have had a severe shortage in the number of skilled artists we currently have on the team.

This is preventing us from finishing key artistic assets needed for completing the first release such as:

Character models
Infantry weapons models.
Kits
Vehicles.

One of the lead coders spent some time out moving house which he has now done, and myself, I had to develop a website for someone over a month as freelance work.

Currently I have sent out recruitment posts to ModDB, game-artist.net, and bfeditor forums in an effort to replenish our losses in artists to get the mods artistic assets finished off.

I have also put up a request to the mod contractor service on game-artist.net to ask freelance artists to develop new assets for us in the short term.
8 Replies | 158 Views
Battlefield 40k in need of skilled artists and coders
Apr 26, 2008 - 8:36 PM - by [BF40K]Lionheart
Currently the mod has halted in progress as we have a shortage in the number of skilled artists and coders in the following areas:
  • Modellers (Character and Vehicle)
  • UV-Mappers
  • Texture Artists
  • Animators
  • BF2 & 2142 Coders/Scripters
Please read the information contained in the link below for criteria, benefits and how to apply.

http://www.battlefield40k.com/forums...ead.php?t=1418
3 Replies | 179 Views
Moddb 2007 Top 100 Unreleased results out!
Dec 05, 2007 - 5:53 PM - by [BF40K]Lionheart
Update 31/01/08
A big thank you to all who have voted for us in both phases of the ModDB Mod Of The Year "Top 100 Voting Best Upcoming Mods & Indie Games of 2007" Catagory
Voting has now closed the results are out
  • I have had confirmation email back from the moddb staff.
  • I'm ecstatic to reveal we came in on 12th position on Top 100 unreleased mods (there were around 3700 unreleased mods in the voting competition)
To see the complete Top 100 Unreleased mods list goto http://www.moddb.com/events/2007-mod...-awards/top100

Then scroll down the page... [Read More]
18 Replies | 2,348 Views
» News Archive
  Title, Username, & Date Last Post Replies Views
Battlefield 40k In need of Artists
05-08-07 05:29 PM
16-04-08 09:00 PM
by Nukey
19 2,824
BF40K - BF2 & 2142 looking for 21 testers from USA and/or Europe
27-06-07 06:54 PM
27-06-07 06:54 PM
by [BF40K]Lionheart
0 1,353
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