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Battlefield 40k
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Most users ever online was 653, 05-08-08 at 07:29 PM.
» Stats
Members: 2,646
Threads: 2,249
Posts: 26,895
Top Poster: [BF40K]Lionheart (2,705)
Welcome to our newest member, jamie
Mod DB Top 100 Unreleased Voting 2008
Jan 03, 2009 - 10:18 AM - by [BF40K]Lionheart
We didn't make it into the Top 100 unreleased this year.

Hopefully we can make the Top 100 Released next year.

http://www.moddb.com/mods/battlefield40k

Last year we placed 12 (confirmed by email from ModDB staff) on the Top 100 unreleased category for 2007.

This year all the devs worked hard to try and get the BF2 edition of the mod released by November 08. Due to unexpected absence of key developers in the year we were unable to meet this aim.

Now they have returned we are now striving to complete our first release for infantry only.

If all had gone to plan we would have been on the Top 100 Released voting poll this year.
3 Replies | 1,269 Views
BF40K - BF2 Alpha v0.95 Heavy Weapons Redeploy Breakthrough
Nov 17, 2008 - 7:42 PM - by [BF40K]Lionheart
Please view the link: Youtube or ModDB

Inaith Lead Coder for BF40K - BF2 recently made a breakthrough in Alpha v0.95 with the Imperial Guard Heavy Weapons.
In earlier versions the weapons once deployed, could not be redeployed.
This video is a demonstration of the breakthrough that has been made.

Description of what is occuring in the video:
  1. The Autocannon Platform is deployed - and then repaired using a wrench.
    • (It spawns with low health).
  2. Five Shots are fired from the Autocannon.
  3. The weapon is dismantled using another type of spanner.
  4. The process then repeats.

We are hoping to improve on the exploding effect when the thing is dismantled.
2 Replies | 1,742 Views
BF40K looking for 16 testers from Europe, USA & Canada
Nov 11, 2008 - 7:39 PM - by [BF40K]Lionheart
Update 18/12/08 Please continue applying.

If you are interested please read the terms and conditions in this thread and post your interest.

http://www.battlefield40k.com/forums...ead.php?t=2025
  • I will be online with a collegue to conduct interviews on Wednesday 12/11/08 and Thursday 13/11/08
  • Between 17:00 and 23:00 UK London time (GMT 0)
  • You must have a microphone and Teamspeak installed or we will not interview you.

If you are from anywhere else in the world and you are questioning why you have not been included this is due to network performance issues that will occur due to your great distance from the test server.

Note to testers this mod has been designed for Multiplayer only for both BF40K BF2 & 2142.
2 Replies | 1,369 Views
BF40K News 09/11/08
Nov 09, 2008 - 11:03 AM - by [BF40K]Lionheart
BF40K has been very quiet for the last three months as some of the developers have been away and consequently next to nothing has been done.

The November release date now has to be thrown out of the window, and its back to "When it's done".

Our original hope was to have a release out one month before the Moddb awards.

We need three last character models finished:
  1. Imperial Guard Commander + Weapons
  2. Tau Commander XV22 + Weapons
  3. Tau XV25 Stealth + Weapons

We do not have any character modellers available of Mephistos skillset to have these made unfortunately.
If you know anyone who can please put them forward to us.

Other problems that need addressing:
  • Kit piece addons to distinguish Squad Leaders for 12 Classes.
  • Commanders Assets for Tau unwrapped and... [Read More]
2 Replies | 1,669 Views
» News Archive
  Title, Username, & Date Last Post Replies Views
Battlefield 40K in need of a Coder
06-09-08 07:59 PM
08-09-08 08:25 AM
by Lorienvarden
2 1,640
BF40K News 05/08/08
04-08-08 09:51 PM
29-10-08 07:10 PM
by Total Commander
15 4,750
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